Blog

Omni Content Program and Distributors

Jan

04

2017

Omni Content Program and Distributors

Hello Community! Production Update Our production continues at a steady pace. Our China team is currently exporting containers to Austin for secondary inspection (and rework if needed) followed by delivery to our customers. We aim to skip the secondary inspection in Austin as soon as we feel comfortable with our production quality (projected to be […]

...CONTINUE READING
Production and Omni Games

Dec

01

2016

Production and Omni Games

Production Update The first containers of Omnis have arrived in Austin. A container can hold up to 54 Omnis and takes four to six weeks to get to the U.S. from China via ocean freight. Quality remains our primary focus. All units are tested at the end of our assembly line in China, and our […]

...CONTINUE READING
Production and Omni SDK

Nov

01

2016

Production and Omni SDK

Production Update Our production continues at a slow but steady pace. The first Kickstarter backers have received their units at their homes. See a few pictures below of day-one Kickstarter backer Joseph Houff with his Omni:   Please note that our pace of production is currently slow. We fully inspect each unit before it leaves […]

...CONTINUE READING
VR Stands and Pricing Update

Sep

30

2016

VR Stands and Pricing Update

Production Update We completed a major milestone for our company and the Omni this past month: the first full containers of Omnis have left our assembly facility in China and are on their way to the U.S.! Arrival is estimated for early November. See a few pictures below of the first containers of Omnis ready […]

...CONTINUE READING
Production Update and Events

Sep

01

2016

Production Update and Events

Production Update Our production continues at a steady pace. We have successfully completed our PVT1 and PVT2 pilot runs (PVT stands for “Production Verification Test”), and the first full containers of Omnis are scheduled to ship this month (note: these first containers will come to the U.S.). Our first Kickstarter backers in the U.S. have […]

...CONTINUE READING
Production Schedule and Taobao Shanghai

Aug

01

2016

Production Schedule and Taobao Shanghai

Production Update The first 10 units of our pilot run have arrived in Austin and are looking good! A total of 27 more units will arrive in Austin this month for inspection. Those units constitute our “PVT 1/2/3” units (PVT stands for Production Verification Test, which is a standard process to ensure our assembly line […]

...CONTINUE READING
World War Toons playable with the Omni

Jul

21

2016

World War Toons playable with the Omni

Hello Community! Production Update Our pilot production run is in full swing and Omnis roll off our production line each day:   The pilot run units will be shipped first to our headquarters in Austin for inspection, and then forwarded to our earliest Kickstarter backers and a few partners. From this point forward, we will […]

...CONTINUE READING
Joint Venture with Hero Entertainment

Jul

07

2016

Joint Venture with Hero Entertainment

Hello Community! Today we announced a landmark deal that solidifies our position as a pioneer and leading player in the VR space: we are forming a joint venture with Hero Entertainment, a billion-dollar, publicly listed Chinese game publisher and developer of Crisis Action, the most popular mobile first-person shooter game in China with more than […]

...CONTINUE READING
Pilot Run and Strategic Investment

Jul

01

2016

Pilot Run and Strategic Investment

Hello Community! Production Update Good news: now that we have successfully completed our Pathfinder program and implemented various quality improvements, we have started our pilot run of our dedicated, high volume Omni assembly line. See a few pictures below of near-finished Omni sub-assemblies being tested on the factory floor:       The 35 pilot […]

...CONTINUE READING