Our production continues at a steady pace. Our China team is currently exporting containers to Austin for secondary inspection (and rework if needed) followed by delivery to our customers. We aim to skip the secondary inspection in Austin as soon as we feel comfortable with our production quality (projected to be by the end of this month). At that time, we will start shipping Omni units directly to our customers.
This month we will work on linking each backlog Omni unit to a container in our production schedule, so that we can communicate everyone’s place in line and estimated shipping timeline. This shipping schedule will still be subject to change (production hiccups happen), but at least you will have a fixed spot in our fulfilment queue.
See a few recent pictures below from the assembly line and storage area in our production facility in China:
Omni Content Program
The Omni continues to receive a lot of interest from the commercial entertainment market (VR arcades, gaming centers, and mall setups that charge players per session to play on the Omni). This commercial channel is proving to be a great way for game developers to monetize their content. While the home consumer market for VR is taking off slower than expected (posing a challenge for VR game developers to make money and survive), in the commercial market large numbers of customers are willing to pay for content and Omni gameplay. To help game developers monetize their content, our Heroix VR joint venture in China has developed a revenue-sharing platform that pays game developers each time a commercial user plays their game on the Omni. More than twenty top-tier VR game studios are using our Omni SDK to make their games compatible natively with the Omni for our commercial channel. In turn, these great VR games will be available to our backers and pre-order customers in the U.S. to play in their homes.
Each month we will highlight a great game or application that takes advantage of our Omni SDK. The Bellows by Castle Step Studios is a VR Horror experience that transports you to an estate where, in the middle of the night, you are awoken by a violent storm. Unfortunately, it is not a normal night as things soon start to go awry… See the game on Steam here and a teaser video below:
If you are developing a VR game and you are interested in learning more about the opportunity to monetize your game in our commercial channel, please contact us at email@example.com.
eSports with the Omni
Our joint-venture partner in Asia, Hero Entertainment, owns the “Hero Pro League,” or HPL for short, which is the largest mobile eSports league in China. Hero has big plans for VR eSports with the Omni. Last month’s HPL event featured the first-ever Omni eSports tournament. See an exciting video below:
We are in the process of selecting distributors and resellers to distribute the Omni in the EU, Canada, and other foreign markets. If you currently have a credible distribution business with a commercial customer base and are interested in adding the Omni to your portfolio, please contact us at firstname.lastname@example.org.
As always, please join us on our Forums if you’d like to discuss this update or anything VR related:
Jan and the Virtuix Team