We have completed nearly all of the quality improvements identified by our Pathfinder program and will kick off a pilot production run of our high volume assembly line this month. Our electrical engineering team is already in China to oversee the first production run this week of the three printed circuit boards (“PCBs”) that are part of the Omni. In late June, our mechanical engineering team will oversee our assembly line pilot run of 35 Omni units. Those units will go to early Backers in the US as well as to a few game developers and commercial partners.
Based on our evaluation of the pilot run, we will develop a firm production plan together with our supply chain partners and provide you with a delivery schedule backed by commitments of our manufacturers. Our aim is to produce 500 units in July and increase our production to 1,000 units in August and 2,000 units/month by the end of this year.
See a few recent pictures below of our PCB test station and production in China:
Minecraft with the Omni
A big advantage of the Omni is that it works out-of-the-box with many existing games as well as new VR content. See below for a recent video we made of Minecraft VR played with the Omni and the Samsung Gear VR. No tweaks were necessary to enable this gameplay, and the Omni eliminated all motion sickness!
For developers who want to optimize their game specifically for the Omni: we finalized our Omni SDK for Unity and will make this package available for download soon. Our UE4 SDK is in the works as well.
New Pathfinder Videos
Our Pathfinders continue to have fun on the Omni. So far, early Omni players have taken a total of 400,000 steps on their Omnis. One Pathfinder recently surpassed the 100,000-step mark and lost 12lbs of body weight in the last three months!
Here’s a video of Pathfinder and community manager SutekiB playing MIND: Path To Thalamus with the Omni (no tweaks necessary to play):
And here’s SutekiB playing TRAVR: Shadow Ops:
Pathfinder and game developer Olivier JT received his Omni in France and posted this unboxing video:
Olivier will develop and optimize parts of his game Synthesis Universe for the Omni.
Series A Financing Update
Our Series A round continues to fill up at a steady pace. We have received investments from more than 1,100 investors and are approaching the $5MM mark. New institutional investors that have completed their investment in Virtuix include Rewire Capital and West 22nd Capital Partners.
We will participate in a webcast hosted by Dealflow named “Invest in Virtual Reality.” Our CEO Jan Goetgeluk will present Virtuix’s vision alongside the CEOs of virtual reality companies Virt and Virzoom. The webcast will take place on Thursday, June 2 at 2pm ET. You can sign up via the following link:
Jan also discussed our go-to market strategy and developer relations on Bloomberg TV:
You can invest in Virtuix alongside our institutional investors and more than 1,100 private investors by completing the investment process on SeedInvest:
As always please join us on our Forums if you’d like to discuss this update or anything VR related: http://forum.virtuix.com
Jan and the Virtuix Team
Legal Disclaimer: Virtuix Holdings, Inc. (the “Company”) is offering securities through the use of an Offering Statement that has been qualified by the Securities and Exchange Commission under Tier II of Regulation A. A copy of the Final Offering Circular that forms a part of the Offering Statement may be obtained from www.seedinvest.com/virtuix/series.a/file/60761/download. This Company’s profile and accompanying offering materials may contain forward-looking statements and information relating to, among other things, the Company, its business plan and strategy, and its industry. These statements reflect management’s current views with respect to future events based information currently available and are subject to risks and uncertainties that could cause the Company’s actual results to differ materially. Investors are cautioned not to place undue reliance on these forward-looking statements as they are meant for illustrative purposes and they do not represent guarantees of future results, levels of activity, performance, or achievements, all of which cannot be made. Moreover, no person nor any other person or entity assumes responsibility for the accuracy and completeness of forward-looking statements, and is under no duty to update any such statements to conform them to actual results.