No major update yet on manufacturing this week. Our supply chain is set up (including a manufacturing partner for our Boom and Rack) and most items on our quality improvement list have been completed. Most notable improvements since our last update include the following:
- Improved the fit of the clasps that connect the Omni ring to the arms (to prevent the clasps from loosening with use).
- Improved the alignment of the ring door with the rest of the ring by tightening production tolerances.
- Changed the spring inside the base towers from a traditional spring to a gas spring (for safety reasons).
- Controlled the force required to open the foot levers of the base towers.
- Finalized the appearance of the illuminated power button.
- Added a lock to the ring door lever that prevents the user from opening the ring door during use (for safety reasons).
- Made various improvements to the Boom, including an easier mechanism to attach the HMD cable to the Boom cable retractor.
- Made various improvements to the Harness, such as strengthening the connection between the aluminum frame and fabric belt.
We are still finalizing the following items:
- Tool modifications of the base and ring molds related to cosmetic deficiencies (texture, sink marks).
- Testing of the plastic Pod enclosure and button actuation.
- Strengthening of the metal clamp that secures the Omni arms in the two base towers.
- Fine-tuning of the desired grade of low-friction plastic of the shoe gliders to optimize performance and durability of the Omni shoes.
- Development of test fixtures and procedures for testing of the three PCBs that are part of the Omni system.
- Beta testing of the Omni Connect and Omni Online software packages.
Our Pathfinder Omni units continue to perform well in the field. Our mechanical engineer Kurt visited a few of our early customers last week to verify the status of their hardware after months of intensive use. All units performed to our expectations. See a few pictures below:
One of our Pathfinders even organized a Game Jam, which resulted in a fun puzzle game for VR and the Omni. Check out a gameplay video below:
Community, we are now very close to mass manufacturing. We thank you for your continued patience and support as we complete the last few tasks on our check-list.
TRAVR and Omni SDK
TRAVR: Training Ops is now compatible with both the Rift CV1 and HTC Vive. Also, the Training Ops leaderboards are now functional and online! When you receive your Omni, you’ll be able to create an Omni Online profile and compete with other players for a top spot on the leaderboard of 9 Training Ops levels.
The 9 levels combined result in about a mile of trajectory to be traversed with the Omni, or ~2,100 steps!
Our dev team also recently revamped TRAVR: Shadow Ops to be compatible with both the CV1 and Vive. See a few new screenshots below:
Both Training Ops and Shadow Ops were developed with our Omni SDK. We are currently putting the final touches to our SDK for Unity, which will be available for download in the next few weeks. We are also developing a similar SDK for UE4 (our third in-house demo game, Omni Arena, is developed in UE4).
All our games and SDKs will be available for free to all our customers and developers. We’re excited to see what you come up with!
Series A Financing Update
Our Series A round continues to fill up. We have now collected more than $4.5MM in investments from more than 1,000 investors in just a month since our public launch. Newly added institutional investors include Walden Woods and Rewire Capital. Investor Jianwei Li, former Vice President at Sequoia Capital and current Partner and CIO at Zhenfund, has invested in Virtuix and will join our Advisory Board.
Virtuix has been the subject of an independent investment analyst report in the investor research publication Early Investing. We did not seek out the Early Investing analysts or compensate them for their review. Instead, they came to us and decided to issue a “Buy” recommendation to its readers on Virtuix. You can read the full report here.
We’d also like to share some fun behind-the-scenes footage of the various videos we made in the last few months:
You can invest in Virtuix alongside our institutional investors and more than 1,000 private investors by completing the investment process on SeedInvest:
As always please join us on our Forums if you’d like to discuss this update or anything VR related:
Jan and the Virtuix Team
Legal Disclaimer: Virtuix Holdings, Inc. (the “Company”) is offering securities through the use of an Offering Statement that has been qualified by the Securities and Exchange Commission under Tier II of Regulation A. A copy of the Final Offering Circular that forms a part of the Offering Statement may be obtained from www.seedinvest.com/virtuix/series.a/file/60761/download. This Company’s profile and accompanying offering materials may contain forward-looking statements and information relating to, among other things, the Company, its business plan and strategy, and its industry. These statements reflect management’s current views with respect to future events based information currently available and are subject to risks and uncertainties that could cause the Company’s actual results to differ materially. Investors are cautioned not to place undue reliance on these forward-looking statements as they are meant for illustrative purposes and they do not represent guarantees of future results, levels of activity, performance, or achievements, all of which cannot be made. Moreover, no person nor any other person or entity assumes responsibility for the accuracy and completeness of forward-looking statements, and is under no duty to update any such statements to conform them to actual results.