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Production and Omni Games

01

Dec 2016

Production and Omni Games

In Blog By Angela Melpolder

Production Update The first containers of Omnis have arrived in Austin. A container can hold up to 54 Omnis and takes four to six weeks to get to the U.S. from China via ocean freight. Quality remains our primary focus. All units are tested at the end of our assembly line in China, and our […]

Production and Omni SDK

01

Nov 2016

Production and Omni SDK

In Blog Newsletter By Angela Melpolder

Production Update Our production continues at a slow but steady pace. The first Kickstarter backers have received their units at their homes. See a few pictures below of day-one Kickstarter backer Joseph Houff with his Omni:   Please note that our pace of production is currently slow. We fully inspect each unit before it leaves […]

VR Stands and Pricing Update

30

Sep 2016

VR Stands and Pricing Update

In Blog By admin2015

Production Update We completed a major milestone for our company and the Omni this past month: the first full containers of Omnis have left our assembly facility in China and are on their way to the U.S.! Arrival is estimated for early November. See a few pictures below of the first containers of Omnis ready […]

Production Update and Events

01

Sep 2016

Production Update and Events

In Blog By admin2015

Production Update Our production continues at a steady pace. We have successfully completed our PVT1 and PVT2 pilot runs (PVT stands for “Production Verification Test”), and the first full containers of Omnis are scheduled to ship this month (note: these first containers will come to the U.S.). Our first Kickstarter backers in the U.S. have […]

Production Schedule and Taobao Shanghai

01

Aug 2016

Production Schedule and Taobao Shanghai

In Blog By admin2015

Production Update The first 10 units of our pilot run have arrived in Austin and are looking good! A total of 27 more units will arrive in Austin this month for inspection. Those units constitute our “PVT 1/2/3” units (PVT stands for Production Verification Test, which is a standard process to ensure our assembly line […]

World War Toons playable with the Omni

21

Jul 2016

World War Toons playable with the Omni

In Blog By admin2015

Hello Community! Production Update Our pilot production run is in full swing and Omnis roll off our production line each day:   The pilot run units will be shipped first to our headquarters in Austin for inspection, and then forwarded to our earliest Kickstarter backers and a few partners. From this point forward, we will […]

Joint Venture with Hero Entertainment

07

Jul 2016

Joint Venture with Hero Entertainment

In Blog By admin2015

Hello Community! Today we announced a landmark deal that solidifies our position as a pioneer and leading player in the VR space: we are forming a joint venture with Hero Entertainment, a billion-dollar, publicly listed Chinese game publisher and developer of Crisis Action, the most popular mobile first-person shooter game in China with more than […]

Pilot Run and Strategic Investment

01

Jul 2016

Pilot Run and Strategic Investment

In Blog By admin2015

Hello Community! Production Update Good news: now that we have successfully completed our Pathfinder program and implemented various quality improvements, we have started our pilot run of our dedicated, high volume Omni assembly line. See a few pictures below of near-finished Omni sub-assemblies being tested on the factory floor:       The 35 pilot […]

Production Update, Minecraft, User Videos

01

Jun 2016

Production Update, Minecraft, User Videos

In Blog Uncategorized By admin2015

Hello Community! Production Update We have completed nearly all of the quality improvements identified by our Pathfinder program and will kick off a pilot production run of our high volume assembly line this month. Our electrical engineering team is already in China to oversee the first production run this week of the three printed circuit […]

Production Update and Omni SDK

02

May 2016

Production Update and Omni SDK

In Blog By admin2015

Production Update No major update yet on manufacturing this week. Our supply chain is set up (including a manufacturing partner for our Boom and Rack) and most items on our quality improvement list have been completed. Most notable improvements since our last update include the following: Improved the fit of the clasps that connect the […]

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